#ifndef I_PROXYNET_TO_GAME_H
#define I_PROXYNET_TO_GAME_H

#include <iostream>
#include "IModule.h"
#include "INetClientModule.h"

namespace FragrantGrass
{
	class IProxyServerToGameModule : public  IModule
	{
		DECLARE_MODULE_NAME(IProxyServerToGameModule)
	public:
	};
}

#endif